Month: May 2017

Axial Tubule Junctions Control Rapid Calcium Signaling in Atria

The canonical atrial myocyte (AM) is characterized by sparse transverse tubule (TT) invaginations and slow intracellular Ca2+ propagation but exhibits rapid contractile activation that is susceptible to loss of function during hypertrophic remodeling. Here, we have identified a membrane structure and Ca2+-signaling complex that may enhance the speed of atrial contraction independently of phospholamban regulation. …

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Optimization of the Interplay of Optical Components for Aberration free Microscopy

Imaging with an optical microscope system is influenced by aberrations generated by the components it consists of. For example spherical aberrations, coma and axial chromatic aberrations as well as lateral chromatic aberrations and astigmatism disturb the image. Fortunately, there are measures to minimize these influences. Classically, manufacturers tried to eliminate aberrations at the component …

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Five Questions Asked: Prof. Dr. Jacco van Rheenen speaks about the most important considerations when imaging deep into mouse tissue

Prof. Dr. van Rheenen: There are three main challenges of imaging confetti mice. It is always challenging to image deep into mice and still obtain images with great contrast. For great contrast, you want to detect every photon, but unfortunately lots of light gets scattered in tissues and is therefore lost. The other challenge is …

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Immersive Space Entertainment / Stories / Sony Design / Sony

Three offerings, three target experiences At SXSW 2017, Sony featured three programs for the Immersive Space Entertainment concept: 360 Movie, which gives users intuitive control over 360-degree video, Music Visualizer, which renders sound in a visual format, and Cyber Gym, which offers a new take on what entertainment can be. What were you aiming for …

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Warp Square / Stories / Sony Design / Sony Design / Sony

Designing the ultimate in natural, satisfying interactivity Where does Warp Square go from here? Ogura : The Warp Square is a sensory space concept, fusing together video, sound, and interaction, so the B-to-B amusement segment would be a good first target area. I think we could position it for use in commercial spaces and educational …

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The WOW Factory: Space and Communication Design / Stories / Sony Design / Sony

Like cells spreading and growing into a whole What was the concept behind the communication and space designs for The WOW Factory? Kita(art director) : For several years now, I’ve been working on space designs for IFA, CES, and other consumer-electronics exhibitions in Japan and overseas. The main focus tends to be on finished products, …

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